Phasing
Physics articles and information
-
Ball Physics XNA 3.0
Posted on February 3rd, 2010 No commentsBeen telling my self for a while now that I was going to create a demo involving the collisions of balls. Finally got around to doing so. The demo gives the user the ability to add balls via space bar. Increase velocity for all balls at any time. This is done randomly for all and finally the option to enable and disable gravity. May extend this code into a pool game or something more interesting. Whos knows?
Leave a reply

